Marvel vs Capcom 3 · Combo Video · 2011
Jill Valentine enters the MvC3 roster as one of the most technically demanding characters in the game, and this combo video from desk demonstrates exactly why. Built around her signature Feral Crouch Stance (dd+s), which can be cancelled into and out of mid-combo to extend sequences, these clips showcase the depth of inputs required to unlock her full potential. The video pairs Jill with teammates like Doom and Sentinel across multiple combo paths, each revealing how stance cancels enable routing options unavailable to most of the cast. Her Level 3 hyper gets particular attention—an explosive tool with enormous damage output that demands serious lab time to master. For players considering picking up the DLC character, this breakdown makes clear both the execution barrier and the reward waiting on the other side of the learning curve.
This is my day 1 Jill. Didn't get a chance to use her at all when making the Shuma vid yesterday. She is uber technical. There's a ton of subtle, extra inputs during pretty much every clip. You can cancel into and out of her stance (dd+s) and continue combos. This is vital for a lot of stuff. Also, her Level 3 is ridiculous. Very, very hard to get used to but it has huuuuge…
Show more →This is my day 1 Jill. Didn't get a chance to use her at all when making the Shuma vid yesterday. She is uber technical. There's a ton of subtle, extra inputs during pretty much every clip. You can cancel into and out of her stance (dd+s) and continue combos. This is vital for a lot of stuff. Also, her Level 3 is ridiculous. Very, very hard to get used to but it has huuuuge potential. If you haven't picked up the DLC characters yet, you must! Full Transcript (Huge thanks to Steb) fc = Feral Cro