Phoenix Wright's toolkit in Ultimate Marvel vs Capcom 3 relies heavily on randomness—evidence pickups, unpredictable dizzy hits, worthless evidence specials—so this combo video strips away the luck factor to focus on what's actually practical. Stripped down to reliable sequences, Phoenix's moveset proves surprisingly limited as a standalone fighter, but the video demonstrates his potential across multiple team configurations: investigation mode combos with Strider, court mode sequences alongside Akuma, and extended damage runs against Thor, the game's healthiest character. The finale even includes a kill via throw setup, illustrating how positioning and meter management can turn basic tools into lethal conversions. Rather than pad the runtime with gimmicks, this 2011 showcase prioritizes honest, repeatable damage and honest assessment of where Phoenix actually excels within UMvC3's aggressive three-on-three format.
--- Ultimate Marvel vs Capcom 3 combo video (ver. 1.00) showcasing what Phoenix Wright is capable of, be that old, new, practical or impractical. -COMMENTS- As a standalone character, Phoenix doesn't seem to have much going for him in terms of combos. A lot of his attacks are random, whether it's picking up evidence or the dizzy hit from his forward H (it seems you have to…
Show more →--- Ultimate Marvel vs Capcom 3 combo video (ver. 1.00) showcasing what Phoenix Wright is capable of, be that old, new, practical or impractical. -COMMENTS- As a standalone character, Phoenix doesn't seem to have much going for him in terms of combos. A lot of his attacks are random, whether it's picking up evidence or the dizzy hit from his forward H (it seems you have to keep connecting with it during a very short amount of time in order for it to dizzy). I didn't want to depend on randomness for the combos so I decided to leave the