Dragon Ball FighterZ · Combo Video · 2020
Vegito's combo potential in Dragon Ball FighterZ branches into multiple routing options depending on positioning and meter availability. This breakdown compares three distinct approaches: a high-damage corner carry using Banshee Blast and Split Finger Shot, an EX version that trades raw output for meter efficiency, and a staircase variation with spacing-dependent execution. The most damaging route demands precise screen awareness, particularly against larger characters where the timing becomes more forgiving. Against regular-sized opponents, the Banshee Blast needs all five hits to connect cleanly before the jab can land—a constraint that tightens significantly if spacing is off. The EX variant eliminates this friction at the cost of damage and meter, making it the most consistent entry point for players still refining their execution. The staircase finisher introduces additional corner-dependent extensions, with branching paths that shift based on whether you can position for the overhead into 2H into Super. Clayton Chapman walks through practical adjustments for different scenarios, including how to simplify the route if starting from a jump-in or when meter runs low. The video treats these as tools rather than rigid formulas, emphasizing that good positioning awareness makes even the tighter routes genuinely viable in live play.
#vegito #bansheeblast #splitfingershot For what its worth the most damaging one is potentially the most realistic. I think if you had good screen awareness, and were vs a larger character its pretty doable. It can be a little finnicky though vs regular characters and more specifc vs small since although getting the banshee blast to hit all 5 times is easier now of course the…
Show more →#vegito #bansheeblast #splitfingershot For what its worth the most damaging one is potentially the most realistic. I think if you had good screen awareness, and were vs a larger character its pretty doable. It can be a little finnicky though vs regular characters and more specifc vs small since although getting the banshee blast to hit all 5 times is easier now of course the spacing to hit the jab can be again a little finnicky if you hit with it to early. But again with good screen awareness I think its plausable potentially... EX version is the easiest but least damage and meter of course
From Clayton chapman (SaishuuKessen)'s YouTube channel