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The Chen Reaction 9.3.2 - How Would James Make SF6, DarkStalkers: Sprites Vs. 3D?, Coding Woes, etc.

Street Fighter 6 · Match Video · 2020

The Chen Reaction 9.3.2 - How Would James Make SF6, DarkStalkers: Sprites Vs. 3D?, Coding Woes, etc. is a Street Fighter 6 match video uploaded by James Chen (jchensor) in 2020. This video captures live competitive Street Fighter 6 play — neutral, decision-making, and the tournament-level adjustments that define the drive system mechanics, modern combo routes, and frame-perfect punishes of high-level matches. From the original post: "2019 1-13: From twitch.tv/jchensor ASKJCHENSOR - James discusses a few things, including the woes of coding and why implementing patches like Altimor's patch isn't so cut and dry for Capcom, he talks about what he would do for Street Fighte"

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2019 1-13: From twitch.tv/jchensor ASKJCHENSOR - James discusses a few things, including the woes of coding and why implementing patches like Altimor's patch isn't so cut and dry for Capcom, he talks about what he would do for Street Fighter 6, he talks about whether he'd use Sprites or 3D models for a new DarkStalkers if he had the choice, he talks about how there basically…

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2019 1-13: From twitch.tv/jchensor ASKJCHENSOR - James discusses a few things, including the woes of coding and why implementing patches like Altimor's patch isn't so cut and dry for Capcom, he talks about what he would do for Street Fighter 6, he talks about whether he'd use Sprites or 3D models for a new DarkStalkers if he had the choice, he talks about how there basically is no room for A or AA titles in video games anymore and that everything has to be either an AAA title or an Indie game, and more. - The Chensor Dynasty - Please follow and consider subscribing to The Chensor Dynasty st

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From James Chen (jchensor)'s YouTube channel