Soulcalibur VI · Tutorial · 2018
Zasalamel's toolkit in Soulcalibur VI spans a wide range of damage outputs and positioning tools, many of which hinge on managing his Curse mechanic. This beginner combo guide breaks down his essential strings from multiple starting points—3B, 22B, 66B+K, and A+B among them—showing how to extend into reliable damage with follows like 46B, 6BB, and 2A+B. Several combos require building or spending Curse stacks, a resource that opens access to his most powerful follow-ups: 66A+B serves as both a launcher and combo extension depending on positioning. Wall interactions are covered throughout, with Wall-Splat notation (W!) highlighted at key moments to illustrate how knockdown resets can chain into additional hits. The guide progresses from zero-Curse combos suitable for neutral situations into increasingly resource-heavy sequences that demand Curse investment for maximum payoff. Timestamps organize each combo by starter and requirement, making it straightforward to isolate specific routes for labbing. Whether you're learning Zasalamel's fundamentals or refining your combo execution, this breakdown provides the framework to understand how his varied moveset flows together and when Curse spending becomes worth the trade-off.
Timestamps below... 00:10 66A, 6K 00:18 NEEDS 2 CURSES - 1BB, 46B 00:28 3B/22B/66B+K, 46B, 1A/1B 00:37 3B/22B/66B+K, B~K, 66B 00:48 NEEDS 1 CURSE - 3B/22B/66B+K, 46BB, 6BB/66A+B 01:00 NEEDS 1 CURSE - 3B/22B/66B+K, 46BB, 4B+K, B+K 01:18 NEEDS 2 CURSES - 3B/22B/66B+K, 46BB, 2A+B, 66A+B 01:34 44[B], 6A+
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