Samurai Shodown · Tutorial · 2019
Samurai Shodown System Mechanics 2: Jumps, Rolls, Blocking, Rebounds, and Special Moves is a Samurai Shodown tutorial uploaded by James Chen (jchensor) in 2019. This tutorial breaks down the creative routing, frame-perfect timing, and character-specific execution that drives competitive Samurai Shodown play — the kind of execution-and-strategy detail you can take into your own training mode. From the original post: "2019 06-20: James has an early review copy of Samurai Shodown and spends a day going over all of the System Mechanics of the game one by one in this tutorial to give you a head start on how the game works! == TIME STAMPS == 0:00 - Jumps 1:0"
2019 06-20: James has an early review copy of Samurai Shodown and spends a day going over all of the System Mechanics of the game one by one in this tutorial to give you a head start on how the game works! == TIME STAMPS == 0:00 - Jumps 1:08 - Jump Attack Combos 3:43 - Combo Jumps 6:37 - Mobile Wake Up 13:03 - Okizeme Philosophy 14:26 - High/Low Blocking 15:06 - Corner…
Show more →2019 06-20: James has an early review copy of Samurai Shodown and spends a day going over all of the System Mechanics of the game one by one in this tutorial to give you a head start on how the game works! == TIME STAMPS == 0:00 - Jumps 1:08 - Jump Attack Combos 3:43 - Combo Jumps 6:37 - Mobile Wake Up 13:03 - Okizeme Philosophy 14:26 - High/Low Blocking 15:06 - Corner Jumping 16:08 - Blocking Rebound/Recoil 18:21 - Special Moves 18:56 - Buffering Plug for OlafRedland, thanks to him for a lot of information: twitter: http://twitter.com/OlafRedland - The Chensor Dynasty - Please check out Ja
From James Chen (jchensor)'s YouTube channel