Super Smash Bros. Ultimate · Combo Video · 2024
What happens when you stack 14 Ice Climbers on a single screen and trigger a Final Smash? YEETSmash answers the question by pushing the game to its limits in this chaotic setup experiment. The video tests one of the most extreme scenarios possible—packing the maximum number of characters into a single match to see how the mechanics hold up under extreme conditions. With that many fighters competing simultaneously, the action becomes a visual spectacle of overlapping animations, collision interactions, and the sheer computational juggling required to keep everything running. The Final Smash activation becomes the focal point, revealing how the game prioritizes rendering and gameplay logic when pushed to its breaking point. It's less about competitive play and more about discovering the practical boundaries of the engine itself. The premise taps into that specific curiosity fighting game communities have about edge cases and what-if scenarios—the kind of test that only makes sense because someone asked the question. Whether the game handles it gracefully or descends into controlled chaos, the experiment itself is the draw.
This is the most amount of characters that can be on the screen at a time... of course we had to check this out!
From YEETSmash's YouTube channel