Combo Video · 2024
YEETSmash explores an extreme scenario in this fighting game clip: testing how many fighters can occupy the screen simultaneously during a Final Smash sequence. Part 3 of the series pushes the boundary further, assembling a massive roster to trigger the ultimate attack against 14 opponents at once. The video documents what happens when the game's engine handles this maximum character load, delivering the chaotic results of stacking the contest to its limits. A straightforward experiment in game mechanics and visual spectacle, this clip appeals to fans curious about edge cases and system boundaries in fighting games.
This is the most amount of characters that can be on the screen at a time... of course we had to check this out!
From YEETSmash's YouTube channel