Guilty Gear XX · Combo Video · 2016
Ky exploring air dust Guilty Gear XX AC to AC+R change example, part 3. is a Guilty Gear XX combo video uploaded by Clayton chapman (SaishuuKessen) in 2016. Featuring Ky. This video showcases the high-level fighting game execution and advanced combo routing — the kind of burst combos, Roman Cancels, and instant kill setups that defines competitive Guilty Gear XX play. From the original post: "Havnt done anything video game related in awhile(or well a very long time), so heres part 3 of exploreing kys jump dust change in AC+R. The other 2 videos are here."
Havnt done anything video game related in awhile(or well a very long time), so heres part 3 of exploreing kys jump dust change in AC+R. The other 2 videos are here. This part specifically looks at air dust, to jump p, then air charge fireball. The punch comes out before the dust potentially stuffing whatever they do, THEN the dust hits, allow the big fireball to hit. Which of…
Show more →Havnt done anything video game related in awhile(or well a very long time), so heres part 3 of exploreing kys jump dust change in AC+R. The other 2 videos are here. This part specifically looks at air dust, to jump p, then air charge fireball. The punch comes out before the dust potentially stuffing whatever they do, THEN the dust hits, allow the big fireball to hit. Which of course isnt even remotely possible in other games. This all has to be done very fast but is quite possible. Heres some other th
From Clayton chapman (SaishuuKessen)'s YouTube channel