Super Smash Bros. Ultimate · Combo Video · 2021
Nintendo's iconic character arrives in the game with a toolkit that seems deliberately overpowered. The moveset stacks projectiles, multiple kill options, and defensive tools that make approaching nearly impossible. Safe gameplay combined with an absurdly buffed grab mechanic creates a character that controls space while staying out of danger. Recovery appears nearly limitless, giving this fighter exceptional survivability even in precarious situations. The inclusion of a fire hydrant as part of the arsenal adds an unexpected layer of stage control. Out-of-shield options provide quick punish potential without committing to risky follow-ups. What emerges is a character design that raises serious questions about balance—powerful enough to frustrate opponents across skill levels, yet somehow made it into the final roster. The video examines why this particular fighter sparked debate about whether such a loaded moveset belongs in competitive play, or if Nintendo simply underestimated how dominant these tools would prove in practice.
Sure, let's have an iconic character of gaming history in Smash Bros - seems like a great idea. Until they gave them a plethora of different projectiles, kill options, safe gameplay, seemingly limitless recovery, A FIRE HYDRANT, a grab buffed to no limit from Smash 4, out of shield options, and more... Watch streams at: Social Media: Connect with Liquid fans across the…
Show more →Sure, let's have an iconic character of gaming history in Smash Bros - seems like a great idea. Until they gave them a plethora of different projectiles, kill options, safe gameplay, seemingly limitless recovery, A FIRE HYDRANT, a grab buffed to no limit from Smash 4, out of shield options, and more... Watch streams at: Social Media: Connect with Liquid fans across the globe on Liquid+ Video editor: Follow and subscribe to keep up to d
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