Super Smash Bros. Ultimate · Combo Video · 2019
Hungrybox lab breakdown of Hero post-Version 4.0. The character's moveset hinges on randomization — critical hits and stat buffs that fluctuate mid-match, plus a one-hit KO move that can end stocks instantly if the RNG favors it. Hungrybox's concern isn't just the damage ceiling but the unpredictability: a player can't reliably punish or adapt around mechanics that shift between interactions. The video treats Hero as a balance problem rather than a technical puzzle to solve.
The Hero is BROKEN. Random on top of random. Critical hits, stat buffs, recovery, and ONE HIT KO MOVES!? No way. This is what we're in store for with Version 4.0 of Smash Bros Ultimate, and I'm scared. Watch streams at: Social Media: Follow and subscribe to keep up to date on all of my content. Click the bell next to the subscribe button to receive instant notifications on…
Show more →The Hero is BROKEN. Random on top of random. Critical hits, stat buffs, recovery, and ONE HIT KO MOVES!? No way. This is what we're in store for with Version 4.0 of Smash Bros Ultimate, and I'm scared. Watch streams at: Social Media: Follow and subscribe to keep up to date on all of my content. Click the bell next to the subscribe button to receive instant notifications on all uploads!
From Hungrybox's YouTube channel