King of Fighters '98 · Combo Video · 2022
Goro Daimon's moveset in King of Fighters '98 contains several unintended mechanical quirks that significantly alter how the character functions in actual gameplay. This breakdown explores those glitches—what triggers them, how they affect his pressure and damage output, and whether they remain relevant in modern play or high-level competition. The video walks through specific scenarios where Daimon's bugs manifest, demonstrating the difference between his intended frame data and what actually happens when you execute his moves in certain positions or sequences. Understanding these quirks is essential for players looking to maximize Daimon's potential or simply curious about how the game's engine handles his command grabs and standing normals. CasaRetro examines both the practical applications and the underlying causes, offering clarity on a character whose mechanics have confused players for decades. Whether you're labbing Daimon or exploring classic King of Fighters engine behavior, this deep dive reveals why certain strategies work despite seeming inconsistent with the character's design.
From CasaRetro's YouTube channel