Combo Video · 2025
Different characters in fighting games can achieve wildly different heights when using footstools, and this video puts that mechanic to the test. The challenge explores whether any character can match Mario's footstool jump height by using Bowser's head as a launching point. It's a straightforward but satisfying premise—taking one character's mobility ceiling and seeing if another fighter can replicate it through creative use of another character's body. The video digs into the actual numbers behind vertical distance and vertical momentum, comparing how the game's physics engine handles these interactions across the roster. For players interested in movement tech and the subtle differences between character attributes, this delivers a clear answer with direct visual comparisons. YEETSmash breaks down the results in a way that's easy to follow, making it accessible whether you're deep into frame data or just curious about how the game's mechanics create these kinds of disparities.
It turns out, characters have different footstool jump heights, and today we are going to see who can jump as high as Mario using Bowser's head! #smashbros #nintendo #gaming
From YEETSmash's YouTube channel