A rare glitch in this fighting game allows Yang to pull off an unconventional knockout, turning what should be a standard ultra into something entirely unexpected. The clip captures the moment when this discovery plays out in an actual match—Yang lands his cinematic Ultra 1, but instead of following the normal animation sequence, something breaks. The resulting hit-reel animation looks visibly wrong, with Yang becoming throwable during frames where he normally wouldn't be vulnerable. The setup reveals just how deeply the game's systems can interact in unintended ways: Yang's projectile invincibility during his ultra normally protects him from interruption, yet this glitch finds a crack in that protection. The video's casual framing—desk testing the discovery after being tipped off by the Japanese fighting game community—gives it an exploratory feel rather than a polished showcase. Comments highlight the absurdity of the situation, with one viewer noting the lopsided scoreboard as the glitch connects. This is exactly the kind of technical oddity that fascinates frame-data enthusiasts and lab grinders: a moment where the game's rules momentarily collapse in a way that's both hilarious and borderline inexplicable.
Apparently this had been know in Japan for a while... To be honest, I'd be amazed if it hasn't actually happened in normal gameplay before. Random notes: After a bunch of testing, it doesn't seem like it can be used to interrupt anyone else's ultra. Yang is fully projectile invincible during his cinematic Ultra1 and so can only be interrupted by another Yang's shadow…
Show more →Apparently this had been know in Japan for a while... To be honest, I'd be amazed if it hasn't actually happened in normal gameplay before. Random notes: After a bunch of testing, it doesn't seem like it can be used to interrupt anyone else's ultra. Yang is fully projectile invincible during his cinematic Ultra1 and so can only be interrupted by another Yang's shadow performing a normal/special. Also, weirdly, when the glitch happens, during the final, weird looking, slow hit-reel animation, Yang is throwable. Shout out to NevilleBamshew for
From desk's YouTube channel