Skullgirls · Combo Video · 2011
Skullgirls' Anti-Skullgirl Labs stage gets a dedicated music spotlight in this 2011 soundtrack sampler from Reverge Labs and Autumn Games. Composer Michiru Yamane crafts a sweeping orchestral piece that shifts dramatically around the 1:33 mark, building from atmospheric tension into a full symphonic arrangement. The track carries the weight of the stage's lore—a facility designed to counter the Skullgirl threat itself—and viewers immediately recognized its connection to the character Peacock, whose own theme echoes similar motifs starting at 1:02. The production quality stands out even among early fighting game soundtracks, with layered strings and percussion that underscore the game's unusual blend of 1940s-inspired aesthetics and supernatural conflict. This sampler served as an early preview of Skullgirls' distinctive musical identity ahead of its 2011 PSN and XBLA release, giving fans their first real sense of how Yamane's composition would enhance the game's atmosphere and character moments.
A track from Autumn Games' and Reverge Labs' upcoming 2D fighting game, Skullgirls. Curious about the composer, Michiru Yamane? Watch the announcement video! Skullgirls is a downloadable 2D fighting game coming to PSN and XBLA, due out in 2011. Follow @Skullgirls on Twitter and Like us on Facebook for the latest updates on the game! Reverge Labs : http://revergelabs.com
From SkullgirlsGame's YouTube channel