Street Fighter 6 · Combo Video · 2022
ACE from SFEX3 had a unique progression system where players earned points to unlock new moves, many of which were pulled from other fighting games and reused the same input commands. This video breaks down how those borrowed moves actually function across different contexts, examining which signature techniques translated cleanly and which ones required adjustment when grafted into a new character's toolkit. The comparison reveals surprising overlaps in fighting game design—moves that work fundamentally the same way despite originating from completely different series. Viewers quickly identify the inspirations, with comments pinpointing specific references like Akuma's ground pound super and noting the cross-company nature of ACE's move library. The video works as both a character showcase and a deeper look at how fighting games often share mechanical DNA, even when moves carry different names or visual presentations. It's framed as a thought experiment sparked by speculation around character customization in modern entries, asking what happens when you strip a move from its original context and drop it into someone else's moveset.
The Street Fighter 6 trailer has people speculating that it may include a 'create a fighter' or 'custom character' mode. This made me think about ACE from SFEX3. In that game you could complete challenges to earn points and spend those points on buying new moves. Some of these moves are taken from other games and even share the same inputs. Anyway, I've wanted to make a…
Show more →The Street Fighter 6 trailer has people speculating that it may include a 'create a fighter' or 'custom character' mode. This made me think about ACE from SFEX3. In that game you could complete challenges to earn points and spend those points on buying new moves. Some of these moves are taken from other games and even share the same inputs. Anyway, I've wanted to make a video like this for ages and this seemed like the perfect time. If you want to support my channel... Check out my band: h
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