Tekken · Combo Video · 2019
Law f+1+2 is best as a wall combo with the pushback in this TEKKEN™7 S2 wallbreak combo is a Tekken combo video uploaded by Forest Tekken Videos in 2019. This video showcases the high-level fighting game execution and advanced combo routing — the kind of juggles, wall carry, launchers, and frame-perfect punishment that defines competitive Tekken play. From the original post: "After the 20f f+1+2,D, FC 3, not slide, might be optimal if they stay grounded. By using FC 3, Law doesn't ground himself and stays at advantage. I don't think UF+4,3 Backflipper is good in this scenario."
After the 20f f+1+2,D, FC 3, not slide, might be optimal if they stay grounded. By using FC 3, Law doesn't ground himself and stays at advantage. I don't think UF+4,3 Backflipper is good in this scenario. The opponent can techroll and possibly punish Backflipper's second slow hit if the first hit higs low on the wall, or if the wallsplat is low as well as the combo pushback is…
Show more →After the 20f f+1+2,D, FC 3, not slide, might be optimal if they stay grounded. By using FC 3, Law doesn't ground himself and stays at advantage. I don't think UF+4,3 Backflipper is good in this scenario. The opponent can techroll and possibly punish Backflipper's second slow hit if the first hit higs low on the wall, or if the wallsplat is low as well as the combo pushback is to big, the opponent will likely be able to techroll out of the wall Backflipper and punish. Since Backflipper is -17 on both hits, you don't want to risk that. I'm starting to like f+1+2 more and more in a variety of sc
From Forest Tekken Videos's YouTube channel