Street Fighter V · Combo Video · 2017
Abigail's super in Street Fighter V leaves him vulnerable to full jump-in punishes across his entire cast, a rare weakness for such a powerful offensive tool. This clip demonstrates the unusually long recovery window by showcasing multiple extreme examples of how any character can capitalize on the startup or endlag. The advantage is so pronounced that even without meter or specific setups, jumping in becomes a reliable way to pressure or reset the match after Abigail commits to the move. The video isolates this particular weakness to make the punish window unmistakable, offering practical insight into why players need to respect spacing and timing before throwing out the super in neutral or blockstring situations. Understanding these gaps in Abigail's offense is essential for both playing the character and fighting against him at any skill level.
You can basically get full jump in punishes on it, as every character. Here's a few more extreme examples.
From Bafael's YouTube channel