SonicFox labbing Raiden in Mortal Kombat 11. The character demands precise spacing and meter management — SonicFox's gameplay here illustrates the pressure strings that force opponents into unsafe positions, and how the teleport timing shifts depending on whether you're playing footsies or committing to a combo. The extended session lets you see how he pivots between safe blockstring setups and punish windows, particularly in the mid-range where Raiden's pokes and shoulder button pressure build meter faster than opponents can spend it.
From SonicFox's YouTube channel