Versus12 Inputs & States is a fighting game combo video uploaded by magnetro2k in 2021. This video showcases the high-level fighting game execution and advanced combo routing — the kind of creative routing, frame-perfect timing, and character-specific execution that defines competitive fighting game play. From the original post: "The bottom-middle texts show 2 different state checkers' values for the point/active characters."
The bottom-middle texts show 2 different state checkers' values for the point/active characters. There might be more state-checking addresses, but those two tend to keep track of a ton of stuff that can be used to programmatically investigate what's going on in the match on any given frame. The left & right texts' first rows are more address checkers, and the bottom half of those are logic to read what's going on in the match. They're basically long 'if/else' statements to read more complicated states like OTG Stun, Super Jump state, and Flying Screen.
From magnetro2k's YouTube channel