Ultimate Mortal Kombat 3 · Combo Video · 2020
DooMero's Mortal Kombat WAD brings the fighting-game roster into Doom as playable characters. PNDK&M labs the mod to see how the character movesets translate into the first-person shooter's engine — rushdown and zoning tools mapped to weapons and mobility. The conversion exposes which MK mechanics work under Doom's physics and which require redesign. Melee spacing, projectile timing, and movement speed all shift when converted from arena fighters to corridor combat.
I thought I'd seen it all with Mortal Kombat. But then I saw the Mortal Kombat Doom WAD by DooMero and my mind was instantly changed. Follow DooMero for all updates on the project on Discord YouTube and Facebook: Support Ketchup on Patreon!: https://www.patreon.com/PNDKetchup Follow my second channel for assorted gameplay!…
Show more →I thought I'd seen it all with Mortal Kombat. But then I saw the Mortal Kombat Doom WAD by DooMero and my mind was instantly changed. Follow DooMero for all updates on the project on Discord YouTube and Facebook: Support Ketchup on Patreon!: https://www.patreon.com/PNDKetchup Follow my second channel for assorted gameplay! https://www.youtube.com/channel/UCeR1GHSB15B5ztl29519ExQ DISCOVER SMASH ESPORTS SOCIALS:
From PNDK&M's YouTube channel