Hungrybox reacts to a TAS tool-assisted speedrun of Super Smash Bros. Ultimate's Subspace Emissary, tackling the grueling 100% completion category. This isn't standard gameplay—it's a frame-perfect, optimized run that showcases what becomes possible when human play is augmented by precise input sequencing and route planning. The video captures Hungrybox's genuine surprise at the execution level and routing efficiency on display, offering commentary from someone deeply familiar with the game's mechanics and what competitive and technical play demand. The speedrun was created by DyllonStej, whose original video demonstrates just how differently Subspace Emissary can be played when every movement, every fight, and every cutscene skip is optimized for maximum speed while still pursuing 100% of the game's completion requirements. For fighting game enthusiasts and speedrun fans alike, watching a top player react in real time to techniques and strategies they've never encountered before adds a layer of insight into what makes these runs so exceptional.
You have NEVER seen Super Smash Bros played like this -- let alone Super Smash Bros Brawl!! A new TAS speedrun was just done for the 100% category of Subspace Emissary, and this video was so impressive that I had to share and react to it for all of you! Go support DyllonStej and his original video here: Watch streams at: Social Media: Connect with Liquid fans across the…
Show more →You have NEVER seen Super Smash Bros played like this -- let alone Super Smash Bros Brawl!! A new TAS speedrun was just done for the 100% category of Subspace Emissary, and this video was so impressive that I had to share and react to it for all of you! Go support DyllonStej and his original video here: Watch streams at: Social Media: Connect with Liquid fans across the globe on Liquid+ Video editor:
From Hungrybox's YouTube channel