Street Fighter V · Tutorial · 2016
Randoms: Why and How to Use Zangief's Different Grabs in Street Fighter V is a Street Fighter V tutorial uploaded by James Chen (jchensor) in 2016. Featuring Zangief. This tutorial breaks down the creative routing, frame-perfect timing, and character-specific execution that drives competitive Street Fighter V play — the kind of execution-and-strategy detail you can take into your own training mode. From the original post: "Randoms S5 Ep13, 2015 01-31: In SFV, each of Zangief's spinning piledriver strengths has a good use: Jab/lp: biggest range, but least damage/stun and least advantage after the grab Strong/mp: second biggest range, middle damage/stun, more a"
Randoms S5 Ep13, 2015 01-31: In SFV, each of Zangief's spinning piledriver strengths has a good use: Jab/lp: biggest range, but least damage/stun and least advantage after the grab Strong/mp: second biggest range, middle damage/stun, more advantage after grab than jab and as much as fierce Fierce/hp: least range, most damage, second most stun, as much advantage after grab as…
Show more →Randoms S5 Ep13, 2015 01-31: In SFV, each of Zangief's spinning piledriver strengths has a good use: Jab/lp: biggest range, but least damage/stun and least advantage after the grab Strong/mp: second biggest range, middle damage/stun, more advantage after grab than jab and as much as fierce Fierce/hp: least range, most damage, second most stun, as much advantage after grab as strong EX: second most range, most damage, most stun, most advantage after grab Please consider supporting UltraChenTV through Patreon! Patrons can get everything from cool feelings of satisfaction to personalized tips o
From James Chen (jchensor)'s YouTube channel