Desk's meticulous breakdown of absorbing Ryu's Ultra 1 using Fuerte's EX Run reveals one of the game's most demanding defensive sequences. With the Ultra spanning 8 hits and only 4 bars of meter available, the window for success narrows dramatically—especially when pursuing the 2-hit absorption without a wall run. The clip documents extensive testing to isolate the exact positioning and timing required, showcasing backward-running patterns that appear nearly frame-specific. Early attempts visibly fail, underscoring how razor-thin the execution margin truly is. What makes this standout is the raw problem-solving: rather than settling for a partial answer, Desk systematically eliminates variables—testing forward and backward movement, exploring wall run combinations for extra armor, and ultimately confirming that backward momentum is mandatory for the setup to work at all. The description's candid acknowledgment of the testing burden adds personality; this wasn't a lucky discovery but hard-fought technical validation. Viewers immediately recognized the caliber of difficulty involved, with top comments comparing it to legendary moments in fighting game history and noting the sheer rarity of watching such an exacting challenge finally pay off.
This took sooooo much testing before I could even confirm to myself that it was possible. One of the few times I wished I'd had the ability to test something with tool assistance (to make sure it was doable before wasting hella time on something that might not work). Ryu's Ultra 1 is 8 hits. Using 4 bars and not including a wall run, this is the maximum amount of hits you can…
Show more →This took sooooo much testing before I could even confirm to myself that it was possible. One of the few times I wished I'd had the ability to test something with tool assistance (to make sure it was doable before wasting hella time on something that might not work). Ryu's Ultra 1 is 8 hits. Using 4 bars and not including a wall run, this is the maximum amount of hits you can absorb using ex.run with Fuerte. Getting the ex.run back to absorb 2 hits but also escape the pace of the Ultra seems like it's a 1 frame, super distance specific thing. (you can see in the first few attempts in the vide
From desk's YouTube channel