A compilation of fighting sequences from an early development build, featuring ten different fighters and their signature finishing moves. Captured during the pre-release phase of development, this video documents the mechanic as it existed before the final release. The footage comes from VW80 and offers a snapshot of how the game's systems were being refined in 2008. Useful for anyone interested in the evolution of fighting game design or the development process behind major releases in the genre.
A video from an early build of SFIV showing Ultra Combos of the 10 available characters.
From VW80's YouTube channel