Urien pulls off an absurd sequence built around the Gadoken, cycling through V-Trigger activation and whiffing to create two projectiles on screen simultaneously. The early portion focuses on building and resetting V-Trigger charge through intentional combo structure—launching it, watching it miss, then forcing the opponent to rebuild it while Urien sets up the dual-fireball payoff. It's the kind of lab discovery that prioritizes spectacle over damage, where the visual chaos of two Gadokens existing at once becomes the whole point. desk's approach here sidesteps conventional combo routing entirely; instead of chasing optimal damage or corner carry, the video zeroes in on one specific, impossible-looking scenario and documents exactly how to make it happen. The journey the description promises isn't metaphorical—it's genuinely unclear where this sequence is headed until the moment both projectiles are live.
This video will take you on a journey. To where? I can't be sure. Do you even want to go there? Probably not. The first combo builds Dan's V-trigger all the way back up, before he uses it again and it whiffs. The final 'combo' also has to build Dan's V-Trigger back up but this time Urien does it for him. Then you get 2 Gadokens on screen at once. If you want to support my…
Show more →This video will take you on a journey. To where? I can't be sure. Do you even want to go there? Probably not. The first combo builds Dan's V-trigger all the way back up, before he uses it again and it whiffs. The final 'combo' also has to build Dan's V-Trigger back up but this time Urien does it for him. Then you get 2 Gadokens on screen at once. If you want to support my channel... Check out my band: You can now buy every track I've ever released here for under £1
From desk's YouTube channel