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There is no Inifinite Combo Prevention System!? [3 of 3]

Marvel Super Heroes vs Street Fighter · Combo Video · 2017

There is no Inifinite Combo Prevention System!? [3 of 3] is a Marvel Super Heroes vs Street Fighter combo video uploaded by desk in 2017. This video showcases the high-level fighting game execution and advanced combo routing — the kind of tag team mechanics, infinite cycles, and combo extensions that defines competitive Marvel Super Heroes vs Street Fighter play. From the original post: "Finally testing some stuff I speculated about in the last episode but didn't prove. Man, making sensible assumptions about fighting games doesn't always pan out."

Original YouTube Description

Finally testing some stuff I speculated about in the last episode but didn't prove. Man, making sensible assumptions about fighting games doesn't always pan out. I had a section of the video that I ended up cutting out but I can just mention it here. it's interesting to note that LP is the only button that actively must be switched on. By default hitting LP repeatedly will…

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Finally testing some stuff I speculated about in the last episode but didn't prove. Man, making sensible assumptions about fighting games doesn't always pan out. I had a section of the video that I ended up cutting out but I can just mention it here. it's interesting to note that LP is the only button that actively must be switched on. By default hitting LP repeatedly will give you an auto combo. This must be changed in the controller settings. Music in the video is from the MSHvsSF ost. Outro music can be found here: https://megadesk.bandcamp.com/album/funcy. Thanks for watching. I'm super

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From desk's YouTube channel