When you could dash forward while charging is a Street Fighter III: 3rd Strike combo video uploaded by desk in 2021. This video showcases the high-level fighting game execution and advanced combo routing — the kind of parries, links, confirms, spacing, and precise punish timing that defines competitive Street Fighter III: 3rd Strike play. From the original post: "Watch my most recent video. It's super interesting! https://www.youtube.com/watch?v=0B1NwnZfUc0 In Street Fighter 3 you could 'split' the charge for any given move."
Watch my most recent video. It's super interesting! https://www.youtube.com/watch?v=0B1NwnZfUc0 In Street Fighter 3 you could 'split' the charge for any given move. Basically it was possible to charge down, dash forward, charge down again, dash forward a 2nd time, charge down then hit up+button and you'd still get the special move. It gets more complicated than that, but…
Show more →Watch my most recent video. It's super interesting! https://www.youtube.com/watch?v=0B1NwnZfUc0 In Street Fighter 3 you could 'split' the charge for any given move. Basically it was possible to charge down, dash forward, charge down again, dash forward a 2nd time, charge down then hit up+button and you'd still get the special move. It gets more complicated than that, but that's the basic idea. It's called charge partitioning and it's a fundamental, developer intended part of 3rd Strike. I had some fun ideas around parrying into charge partitioned specials but it seems like performing a parry
From desk's YouTube channel