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Spencer TAC Infinite [UMvC3]

Marvel vs Capcom 3 · Combo Video · 2012

Spencer TAC Infinite [UMvC3] is a Marvel vs Capcom 3 combo video uploaded by desk in 2012. Featuring may. This video showcases the high-level fighting game execution and advanced combo routing — the kind of team-based offense, X-Factor cancels, hyper combos, and resets that defines competitive Marvel vs Capcom 3 play. From the original post: "I had no idea this would end up looking the way it did. I thought it may end up being some variation on his standard Zipline loop but for a bunch of annoying reasons nothing seemed to work."

Original YouTube Description

I had no idea this would end up looking the way it did. I thought it may end up being some variation on his standard Zipline loop but for a bunch of annoying reasons nothing seemed to work. Notation: [Down TAC] j.S, H-Wiregrapple, j.H [j.H, forward-Zipline x 3, j.S] repeat [Up TAC] j.M-H-S, H-Wiregrapple, j.H [j.H, forward-Zipline x 3, j.S] repeat Tip: The higher Spencer…

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I had no idea this would end up looking the way it did. I thought it may end up being some variation on his standard Zipline loop but for a bunch of annoying reasons nothing seemed to work. Notation: [Down TAC] j.S, H-Wiregrapple, j.H [j.H, forward-Zipline x 3, j.S] repeat [Up TAC] j.M-H-S, H-Wiregrapple, j.H [j.H, forward-Zipline x 3, j.S] repeat Tip: The higher Spencer is when you get the OTG wiregrapple, the easier it is to get the initial (infinite enabling) j.H. Also, if they get too high, just delay the j.H. You have bags of time because the hit stun is so huge from the j.S.

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From desk's YouTube channel