Tutorial · 2019
The Chen Reaction 8.2 - The REAL Reason Why We Don't Get Frame Data, Tutorials, Etc. In Fighters is a fighting game tutorial uploaded by James Chen (jchensor) in 2019. This tutorial breaks down the creative routing, frame-perfect timing, and character-specific execution that drives competitive fighting game play — the kind of execution-and-strategy detail you can take into your own training mode. From the original post: "2019 11-08: On this episode, James goes real talk on everyone and delves into the real reason why developers don't put in features we all find to be essential into our Fighting Games, talking about the business side of game development."
2019 11-08: On this episode, James goes real talk on everyone and delves into the real reason why developers don't put in features we all find to be essential into our Fighting Games, talking about the business side of game development. Afterwards, he answers many questions from viewers as well. - The Chensor Dynasty - Please consider subscribing to The Chensor Dynasty at the…
Show more →2019 11-08: On this episode, James goes real talk on everyone and delves into the real reason why developers don't put in features we all find to be essential into our Fighting Games, talking about the business side of game development. Afterwards, he answers many questions from viewers as well. - The Chensor Dynasty - Please consider subscribing to The Chensor Dynasty at the Twitch Stream: twitch.tv/jchensor Twitter: twitter.com/jchensor - UltraChenTV - Please consider also supporting the UltraChenTV Patreon! http://patreon.com/ultrachentv Twitch stream - htt
From James Chen (jchensor)'s YouTube channel