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K. SAGAT [Exploring Hit-Box Glitches in USFIV]

Super Street Fighter II Turbo · Tutorial · 2016

K. SAGAT [Exploring Hit-Box Glitches in USFIV] is a Super Street Fighter II Turbo tutorial uploaded by desk in 2016. Featuring SAGAT and ken. This tutorial breaks down the creative routing, frame-perfect timing, and character-specific execution that drives competitive Super Street Fighter II Turbo play — the kind of execution-and-strategy detail you can take into your own training mode. From the original post: "Music: https://megadesk.bandcamp.com/album/c... So, it was probably month 1 of Vanilla and equally early in the lifespan of SUPER that people noticed that both Sagat's st.HK and his U2 had some weird hitbox properties (there are a million o"

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So, it was probably month 1 of Vanilla and equally early in the lifespan of SUPER that people noticed that both Sagat's st.HK and his U2 had some weird hitbox properties (there are a million online replays of ultras warping through each other using this). So, 100 years later, I thought I'd hit training mode and mess around with it. I was surprised by how much stuff you can…

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So, it was probably month 1 of Vanilla and equally early in the lifespan of SUPER that people noticed that both Sagat's st.HK and his U2 had some weird hitbox properties (there are a million online replays of ultras warping through each other using this). So, 100 years later, I thought I'd hit training mode and mess around with it. I was surprised by how much stuff you can actually do. Although it's super difficult, it's possible with some characters (claw and ken do it in this video) it's possible to hit with something on the same frame that y

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From desk's YouTube channel