Marvel vs Capcom 2 · Combo Video · 2024
PS3 / Rpcs3 input restriction test confirmation compared to BEAR Null DC is a Marvel vs Capcom 2 combo video uploaded by BEATSofDevil in 2024. This video showcases the high-level fighting game execution and advanced combo routing — the kind of team synergy, assist setups, infinites, resets, and high-damage routing that defines competitive Marvel vs Capcom 2 play. From the original post: "Join this channel to get access to perks: https://www.youtube.com/channel/UC0AKeBLnpMPqDoMmseWRQhg/join ••• EDIT: So it's potentially that rpcs3 doesn't have input lag (whether it removes the input lag seen on the ps3 console or not) but th"
Join this channel to get access to perks: ••• EDIT: So it's potentially that rpcs3 doesn't have input lag (whether it removes the input lag seen on the ps3 console or not) but the game still has input limitations due to its coding where all moves have smaller windows to cancel. Which can explain why sjc out of cyc launcher doesn't work as late on rpcs3 in the video I posted.…
Show more →Join this channel to get access to perks: ••• EDIT: So it's potentially that rpcs3 doesn't have input lag (whether it removes the input lag seen on the ps3 console or not) but the game still has input limitations due to its coding where all moves have smaller windows to cancel. Which can explain why sjc out of cyc launcher doesn't work as late on rpcs3 in the video I posted. If that is the case it isn't necessarily better and is actually worse in some ways, especially factoring in netplay. It's also possible it has both in code inp
From BEATSofDevil's YouTube channel