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Crouch Cancels 101 - A guide to CCs in Street Fighter Alpha 3/Zero 3

Street Fighter Alpha 3 · Tutorial · 2021

Crouch Cancels 101 - A guide to CCs in Street Fighter Alpha 3/Zero 3 is a Street Fighter Alpha 3 combo video uploaded by KyokujiFGC in 2021. Featuring Dhalsim. This video showcases the high-level fighting game execution and advanced combo routing — the kind of v-ism custom combos, alpha counters, and meter-driven offense that defines competitive Street Fighter Alpha 3 play. From the original post: "Crouch cancelling isn't just a V-ISM thing. Every ISM can take advantage of it. It's all about understanding the neutral state and learning to delay or avoid it. Once you have a feel for it, you can start to improvise your own setups."

Original YouTube Description

Crouch cancelling isn't just a V-ISM thing. Every ISM can take advantage of it. It's all about understanding the neutral state and learning to delay or avoid it. Once you have a feel for it, you can start to improvise your own setups. Timestamps: 0:02 - Normal VS counter-hits 0:13 - Tech flipping to escape juggles 0:23 - Explaining the neutral state and why you need to…

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Crouch cancelling isn't just a V-ISM thing. Every ISM can take advantage of it. It's all about understanding the neutral state and learning to delay or avoid it. Once you have a feel for it, you can start to improvise your own setups. Timestamps: 0:02 - Normal VS counter-hits 0:13 - Tech flipping to escape juggles 0:23 - Explaining the neutral state and why you need to avoid it 0:47 - Ways to avoid hitting the neutral state 1:06 - Crouch cancel example/inputs 1:49 - Different CC examples 2:11 - Walk cancelling 3:10 - Other uses for CCs 4:05 - Dhalsim VS CCs Note that CCs only work because

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From KyokujiFGC's YouTube channel