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BlazeD

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Send PM Weblog 03-07-2005

 07-15-2005 10:56 GMT - #17078    IP:

 
In Lezard's last Combo Video entitled 'The Final Chapter', he weaves together combos from both the Marvel/Capcom and SNK worlds. Within the past year, Lezard has been of the most active and top-notch combo video makers releasing projects such as Lezard Vol 1 and 2 (X vs SF), SNH2, Marvel Madness 1,2, Leftovers Remix and performing editions for Combotition 2005 video as well as SNH2.

Great accomplishments for one of the greatest combo video makers. We here at CV want to thank you for all of your contributions and hope you get further inspiration for combos in various games in the future!



Download it HERE


 

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ToXY

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 07-15-2005 14:48 GMT - #17084    IP:

 
Just finished watching it then, very nice editing and combos but I didnt like that music too much in this vid, ive loved the songs from all your other vids though. Expected a bit more XvSF combos, and yeah the XvSF combos that were in it though were nice, especially liked the charlie combo on jugg, and the dhalsim combo, the cammy was good too but IMO the combos in SNH2 were better, which is not an insult because thats my all time favourite vid and nothing can compete with it, as for the COTA combos they looked pretty awesome too even though i dont understand the game, garou i have no idea about the game so i cant comment on that, and for Super Turbo there were some nice combos, nothing too new though but still very nice, i was amazed at the guile combo on zangief, you did a sonic boom and connected a super off it right after it, i have no idea how you did that and didnt even know it was possible. Now the MSH combos.. my fav was the wolverine one, really nice midscreen inf.
Umm its 4:42am here and im tired and i forgot what else games were in this vid, but well done i enjoyed it and its sad to see you retiring from making combo videos, Excelent vids you have made throughout your the year or so especially lezard vol 1 and 2, and last but not least my fav combo vid of all time SNH2.
Anyway a big thanks for making these vids and showing new things that people thought were impossible, and you and Prozac will allways be remeber as XvSF combo gods.
Anyway excuse my poor grammar and sentence sctructure etc.. im very tired im off to sleep. Big Thumbs up for Lezard!

This post was edited by ToXY (07-18-2005 04:25 GMT, --- ago)
 

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Sofa King

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 07-15-2005 15:54 GMT - #17085    IP:

 
Kinda sad to see you retire Lezard. I guess you deserve a nice long break after all your other vids. It's a really great vid all around, probably not as good as SnH2, but then that's hard to top. One question, during the XvSF Ken Infinite, what is that effect called? Anyway, hope you come back sooner or later. And thanks for naming your screenname after my favorite Valkyrie Profile character.

 

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gouki10

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 07-15-2005 16:32 GMT - #17086    IP:

 
awsome vid lezard, i find it stupid that these people are saying that snh2 was better when this vid was your retirement vid and already people are comparing it and giving it the thumbs down compared to snh2, to be honest i enjoy this vid more because of the hit box from the back effect in xvs, i hope you come back soon because theres always on more combo waiting to be found. ( god damn that was chessy)

 

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Because your scrubby motive is to always think the best of yourself, rather than understand the truth, a favorite evaluation trick is to pull some sequence entirely out of context. This works by ingeniously ignoring all the expectations, patterns, psychological advantages, and momentum that the other player had established, and just focusing on an isolated incident. - Ponder from SRK

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Juan Fra

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 07-15-2005 17:51 GMT - #17087    IP:

 
Nice vid and very cool combos. Didn´t like "Yeah!" as music choice though.
Now onto my question: the Guile combo at 9:37, how did you walked in between the Sonic Boom and did the Flash Kick??

 

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vandalous03

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 07-15-2005 19:22 GMT - #17088    IP:

 
Great vid my friend,cool combos,nice editing...and well not much for the music!
Overall a very good video,although i expected more snk games - combos!

 

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ToXY

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 07-16-2005 00:06 GMT - #17095    IP:

 
"awsome vid lezard, i find it stupid that these people are saying that snh2 was better when this vid was your retirement vid and already people are comparing it and giving it the thumbs down compared to snh2"

People can think what they want, and saying its not as good as SNH2 is no insult, that vid is a masterpeice and is extremely hard to top that and i cant see nowhere that someone gave it a thumbs down, people actually liked it if you read properly.

 

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BB Hood

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Send PM Weblog 03-04-2005

 07-16-2005 00:38 GMT - #17097    IP:

 
I saw the video.
Cammy Combo -
I loved the first song and guess what...downloading.
The variety in this vid is awesome. The Bleach song is good too . The XvsSF combos are crazy, coming from you as always. The editing is superb. TEACH ME!!! Give me names (what program). The Children of the ATOM combos are tight too. I liked the Iceman ones but the Psylocke combo against Sentinel is good to. You deserve a lot of credit for performing all those combos and the editing. Good luck retiring. You'll be back....you know it.

 

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Magnetro

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 07-16-2005 07:19 GMT - #17102    IP:

 
OMGROFLMAOWTF At cammy combo

 

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RWD

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 07-16-2005 09:12 GMT - #17106    IP:

 
Quote
Magnetro :
OMGROFLMAOWTF At cammy combo


I concur...

 

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Sayton

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 07-16-2005 22:41 GMT - #17114    IP:

 
First off I'll say that this vid was awesome! However, there are a few things that get me. First off, THE MUSIC! I can somewhat deal with the first song but man, I was really hoping for some music to get me in the combo vid mood (I almost closed the vid on the "Yeah!" song). The SnH2 music was awesome. Second, and this is just me, but I REALLY hate it when I'm watching a vid then 10 or 20 two second combo clips come one right after the other. That's just annoying. I like watching combos, not seeing one or two then seeing 30 seconds containing bits of combos. But alot of people do that. Anyways, I hope that you don't retire because you are awesome! Of course maybe you need a break from all those other vids that you've been making?

 

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MotM

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 07-17-2005 01:52 GMT - #17119    IP:

 
Watching this video, I expected, like in all of Lezard's videos, insane MSH/Xvsf combos. I'm not a SNK fan so I focussed on the Marvel ones. The music in the first half was good, but later on it got too 'classical'. I'm sure I've heard them back in the 90's... Either way, the editing was nice and I don't give blames since it's supposed to be the 'Final' chapter.

It's too bad you're retiring, cause I'm a real fan of those MSH combo's, I wish you good luck in future and who knows, ye'll make another video if yer gonna miss it =).

 

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ssf2t

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 07-17-2005 07:49 GMT - #17126    IP:

 
just peeped the video, professionaly done, combo's on point and just great to watch. The effort you put in is insane, again great video.

your guile combos...........dammmm and motw just defends, keeps my jaw dropping

 

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bamjam

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 07-17-2005 08:48 GMT - #17130    IP:

 
heya Lezard,
i must say that your second segment with the "finish..." failed miserably to trick me becos i noticed the "ppp" and the noticeable time left on the vid.

i've always wanted to comment on your past works (like SNH2 and some vids where Prozac was in too..which i havent formally do so yet). And now before i know it, i see ur final work (another reason why u guys should take the right action before the girl gets taken or stolen). It stirs certain feelings of loss within me.

i dont play capcom games very much (anymore after street fighter 2).
But, from your combos, i know those things u displayed are INSANE.
We are not seeing combos like wolverine's repetitive combo that simply brings the combo counter to 99, we are seeing combos where the victim gets pound all over the screen (which makes me go WTFM) or gets kick punched everywhere on his body (aka variation of attack combinations).

Sidetracking, i'm sure there's like 1 (dumb) person out of every hundred (normal ones) thinking "heh, it's easy to do those combos even though i never played the game before". Ok, mesh light Punch 200 times within 90 seconds, that's as easy and effortless as it gets. I hope these buncha smart people (which i havent really noticed anyone in here falling into such category yet..but i wont laugh or point at them even if there is becos..uhm..people are entitled to their...uhm...opinion! yeah!) realise the coordination of the sight and fingers isnt even considered yet.

The editing is classic goodness.
SnK2 (if i referenced correctly) has insert of a clip that's excessively long (chun-li bathing, my type of scene actually, but it drags that vid into unwanted break time for the viewers when things are heating up, that scene could have been improved by breaking up the scenes and flashing portion-edited of them successively to accelerate the immediate of it before flashing the final segment in full). It is good that this vid doesnt have excessively long anime clips. Good to see some intro cgs (like the one with geese howard in the 3rd segment) utilised since no anime clip inserts are used (i hope i didnt missed it).

Also, it is good to see this vid free of OMG WTF and stuff becos i believe most of the viewers (who appreciates 'these kind of wine') naturally has the subtitles of "OMGWTFisthat??" type of text in their minds, so it was rather redundant to have them all over the place as like in SnK2.

The choices of songs in this vid all tends from low to mid pace. I believe it is your intention for a non-gregory (non-bombastic) epilogue to a series. Rather, one that tends towards 'gentle' and 'fond memories'.

Though, I would agree the 1st song brings a better beat to the combovid (due to the type of person i am).
The second (funk type of) song kinda stagnates of declines the climax of the combo vid. The last song has song nice rhythm actually so it's a nice choice to round things off. The 3rd part sounds pretty 'classical' as what some described.

In my opinion, the 2nd song (if not replaced with one containing faster beat/rhythm) may do well placed as the 1st song. The 1st song can be placed as the 3rd song and the bleach song may do well be placed as 2nd and i believe this might retain the theme u intented for the last vid, meanwhile, maintaining a higher degree of climax (uhm, yeah, sounds kinky). But this might mean the comboclips have to be re-arranged too becos i found the combo displayed to kinda suit song 1 and song 3 (bleach song) respectively.

The ending might be even better if u included ur avatar doing some thumbs up pose after the "until next time" before the black screen takes over.

In the end, thanks for all the amazing work.
I know we will still get to enjoy fragments of your amazing stuffs in the future

This post was edited by bamjam (07-17-2005 10:34 GMT, --- ago)
 

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Lezard

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 07-18-2005 02:26 GMT - #17143    IP:

 
Thanks for the comments everyone, first off, i'd like to answer some questions:

Quote
DanielC :
One question, during the XvSF Ken Infinite, what is that effect called? Anyway, hope you come back sooner or later. And thanks for naming your screenname after my favorite Valkyrie Profile character.


That effect belongs to Ulead Video Studio 9, it is within the "Masks" transitions. I liked Valkyrie Profile a lot, and Lezard Valeth was the coolest char in the game :D.
Quote
Juan Fra :
Now onto my question: the Guile combo at 9:37, how did you walked in between the Sonic Boom and did the Flash Kick??


After you charge the Flash Kick (or any other charging move), there is a very little time (microseconds) when you can press any other direction (forward, in this case) and then finish the move, it's very easy, really. This was the way i used to combo the famous J.HK, S.HP->Flash Kick.
Quote
ssf2t :
just peeped the video, professionaly done, combo's on point and just great to watch. The effort you put in is insane, again great video.


Thanks
Quote
ssf2t :
your guile combos...........dammmm and motw just defends, keeps my jaw dropping


Yeah, lot of time doing them

Just so you know, i'm not fully retiring, i don't think i will make another videos of my own like this one and the others i have released, but if someone needs help or combos to add to a video, i'll be glad to help, and i'll continue editing of course. And who knows, maybe i find a game that i like a lot, i can just make another vid and announce a comeback .

 

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ToXY

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Send PM

 07-18-2005 04:24 GMT - #17144    IP:

 
"i was amazed at the guile combo on zangief, you did a sonic boom and connected a super off it right after it, i have no idea how you did that and didnt even know it was possible"

Can you please answer this Lezard.

 

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bamjam

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 07-18-2005 04:48 GMT - #17145    IP:

 
Quote
ToXY :
"i was amazed at the guile combo on zangief, you did a sonic boom and connected a super off it right after it, i have no idea how you did that and didnt even know it was possible"



maybe, this is done by storing down back, then doing the sonic boom at forward down + punch.
since down is still stored, up + kick can be done soon afterall.

if that doesnt work becos street fighter requires strictly forward + punch to execute sonic boom..then maybe, tap forward + punch and go back to charge down ASAP.

dont have the game to test it out, sorry.

 

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ToXY

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 07-18-2005 06:33 GMT - #17146    IP:

 
nah, sonic boom doesnt come out if you do it to down/forward afaik thats why i thought it was strange how he connected it.

 

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Juan Fra

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 07-18-2005 12:16 GMT - #17149    IP:

 
Quote
Lezard :
Quote
Juan Fra :
Now onto my question: the Guile combo at 9:37, how did you walked in between the Sonic Boom and did the Flash Kick??


After you charge the Flash Kick (or any other charging move), there is a very little time (microseconds) when you can press any other direction (forward, in this case) and then finish the move, it's very easy, really. This was the way i used to combo the famous J.HK, S.HP->Flash Kick.


Yeah I know, but my question was focused on how you managed to charge enough to pull the Flash Kick ´casue walking makes you lose precious time for that, unless of course I´m missing something. :con

 

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Lezard

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 07-18-2005 13:20 GMT - #17150    IP:

 
Quote
ToXY :
"i was amazed at the guile combo on zangief, you did a sonic boom and connected a super off it right after it, i have no idea how you did that and didnt even know it was possible"

Can you please answer this Lezard.



After you charge and do the Sonic Boom, continue on to do the Super inmediately after the Sonic Boom, you must be very very very very quick.

Quote
Juan Fra
Yeah I know, but my question was focused on how you managed to charge enough to pull the Flash Kick ´casue walking makes you lose precious time for that, unless of course I´m missing something.



If you notice, i didn't walk too much, just a little bit, which didn't interrupt the move.

 

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ToXY

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 07-19-2005 02:32 GMT - #17160    IP:

 
iirc you cannot sonic boom like this charge b, d/f+p so how can you do a sonic boom motion (b, f+p) into the super, when the super requires the d/b and d/f position??

 

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Lezard

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 07-19-2005 03:20 GMT - #17163    IP:

 
b, f+p, d/b, d/f, d/b, u/f+k. Like one move.

It's like fusing two motions into one.

 

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josemanuelmexico

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 07-19-2005 22:44 GMT - #17181    IP:

 
Wow. Thats complicated, I hope to see some of your Marvel vs Capcom 2 combos ! Congratulations!

 

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dji08

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Send PM Weblog 11-17-2004

 07-20-2005 00:51 GMT - #17187    IP:

 
oh NOOOOOOOOOOOOOOOOOO, second and third songs i had to mute! had to pick the only song i didn't like from the bleach ost. sorry lezard, but hell, everything was awesome, so i don't care ^_^ . not much input needed here, lezard's stuff is always great.

 

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Lezard

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 07-20-2005 18:29 GMT - #17215    IP:

 
I appreciate everyone's honesty :D

 

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BlazeD

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Send PM Weblog 03-07-2005

 07-20-2005 23:28 GMT - #17225    IP:

 
I personally liked the music. Especially the Usher Remix bit.

 

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Mr Kawhena

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 08-02-2005 05:21 GMT - #17519    IP:

 
Another mint vid from the FSD Master. Happy Retirement Lezard.

 

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NKI

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 11-17-2006 00:10 GMT - #31423    IP:

 
Lezard: I've read your explanations above about the ST combos, but your explanations do not make sense when you look at the frame data for ST. If you used the "no charge time" cheat, then it all makes sense, but you claim you didn't use cheats, so could you please give me a detailed clarification on how you did these combos, given the following information...

Guile combo at 5:22 - meaty Sonic Boom, j.RH, cr.Strong xx Sonic Boom, super
Why I'm asking: You do not pause at all between the Sonic Boom and the super. That means that you only had about 30 frames to charge, but the super requires 59 frames (55 frames to charge, plus four more frames to complete the motion).

Balrog combo at 5:44 - cross-up j.Fierce (or j.RH), cr.Jab x2 -> kick rush, punch rush
Why I'm asking: The punch rush requires 63 frames to charge, so obviously you can't charge twice in that combo, and you can't do two rushes off the same charge because the kick rush lasts too long.

Balrog combo at 5:48 - j.Fierce (or j.RH), kick rush, super
Why I'm asking: You do the kick rush immediately after landing, without waiting. Against Zangief, with absolute perfect timing, after jumping towards, the maximum charge you can get is 26 frames, but the kick rush requires 54 frames to charge.

Guile combo at 9:40 - meaty Sonic Boom, whiff knee lunge, cr.Strong (hits same time as Sonic Boom) xx Sonic Boom, cr.Strong xx Sonic Boom, walk towards, Flash Kick
Why I'm asking: After the first [cr.Strong xx Sonic Boom] you do not pause at all before doing the next cr.Strong. That pause is necessary in order to have enough charge time for the Sonic Boom.

Also, when you do [Sonic Boom, walk towards, Flash Kick], you immediately walk towards after the Sonic Boom, which means you had the Flash Kick charged in about 30 frames, but the Flash Kick takes 54 frames to charge.

Guile combo at 11:30 - meaty Sonic Boom, whiff knee lunge, Sonic Boom, cr.Strong xx Sonic Boom, opponent dizzied, meaty Sonic Boom, j.Forward, cr.Jab xx Sonic Boom, cr.Strong xx Flash Kick
Why I'm asking: Same as above, you do not pause after the Sonic Booms. Those pauses are necessary in order to combo like that after the Sonic Boom.

Additionally, at 11:34, when the opponent is dizzied and you charge up for the next Sonic Boom, it certainly does not look like you charged for 54 frames...

This post was edited by NKI (11-17-2006 23:27 GMT, --- ago)
 

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BB Hood

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Send PM Weblog 03-04-2005

 11-17-2006 00:13 GMT - #31424    IP:

 
Everybody should have done what NKI just did. Can I delete the other thread now?

EDIT: Actually this is also a video thread and I dont want the arguement to come over here. The only thing that will be allowed is Lezard's response.

 

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Delian

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 11-18-2006 05:51 GMT - #31444    IP:

 
Is this some new combo and why is there such a thread?What do we discuss here???

 

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